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Electric Football 11 Reg Size Men in Blue Green Away Uniform (7-26-W) - Painted Players

  • $12.00

"EFL White Team Jersey (7-26-W)

Pants - Navy Blue with Green Stripe
Jersey - White With Navy Blue Sleeves
Helmet - Navy Blue

Colors are similar to Tudor Games Paints:
Heather Blue - TG09231
Viper Green - TG09228
White - TG09039"

  • Availability: Out Of Stock

There are 11 total players included in each team set. There are 5 different player poses in each set.

First is the LINEMAN figure. You get 3 LINEMAN figures per team. Notice the LINEMAN is bent over, with elbows out to make contact with players nearby. With a lower body position than the more upright figures, the LINEMAN has a low center of gravity. This makes him less likely to get knocked over. Because his mass is spread out equally, it makes him harder to push around. Linemen are best on the offensive and defensive lines, where you want strength and the ability to push players around. Pair with strong bases and cleats.

Electric Football Player Position Chart

Next is the SPRINTER figure. The SPRINTER figure makes a good wide receiver and quarterback, and works well as a safety on defense. You get 2 SPRINTER figures per team. Because of their slim design, they can be devastating as blitzing defensive linemen because they are harder to block.

You get 2 ALL PURPOSE figures per team. This player is squatting, with his arms hanging to his sides. ALL PURPOSE is very well balanced. He is a versatile figure capable of playing many positions. Use one at quarterback and the other at running back or tight end. On defense, use them as cornerbacks or defensive tackles.

The BACKER figure is the tall player standing with his hands out to his sides. You get 2 BACKER figures per team. He is often used at the offensive tackle and tight end positions on offense, and can be used at the linebacker, defensive end, and safety positions on defense. His height makes it more difficult for the TTQB (Triple Threat Quarterback) to throw over him. His wide stance offers a greater chance of an errant pass hitting him, increasing the odds of an interception.

The RUNNER figure, while intended to be a stiff-arming running back, can also be used as a slot receiver on offense. You get 2 RUNNER figures per team. On defense, they make great pass rushers at the defensive end position. They also make good cornerbacks because they can grab opposing receivers, preventing them from getting open.

Visit the Collector's Info page for more information on player figures.

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